Wairoa Gorge – Tasting Notes

You’re probably feeling like a kid in a lolly shop right now, wondering what to go for first? You do have to choose – the 54 trails of the Wairoa Gorge add up to just over 70km of lovingly crafted singletrack. If you put them one on top of the other the trail would start 131m higher than the summit of Everest and finish on the beach. These notes may help in your decisions – but don’t worry, you can’t go wrong.

 

Alaskan Pipeline – Grade 4

Creatively awkward, brilliantly frustrating, the various man made features are like the demented ranting’s of some evil trailbuilding genius. A “full Pipeline” is a must for those who’ll ‘try anything once’.

 

Au Naturel – Grade 4

Gently sloping ridge with big old gnarly beech trees and a few mossy rocks. Riding as nature intended.  

 

Bermed As – Grade 3

Swoopy berms through pine forest. Another top rated trail for the flow junkies.

 

Benched As – Grade 2

Smooth cruising through pine forest with a side of skinny logrides. This is a trail for all paces, gentle or flat out. Benched As Bro!

 

Bipolar – Grade 2

Named after one of the builders endearing personality disorder. A gentle cruise between the top huts with great views.

 

Bloody Priest – Grade 5

You know a trail is gnarly when you end up in A and E just building it! Get to the bottom of this without dabbing or bleeding and your going good.

 

Boulder Dash – Grade 4

A high speed technical rampage through the sweating jungle of the lower hill, this is a trail that will ride you if your not focused.

 

Broken Nun – Grade 5

The first track built on the hill, “The Nun”cuts steeply down a rocky, rooty ridgeline. Like that first coffee of the day, it’s short, quick and black.

 

Chase The Orange – Grade 3

Three smooth traverses on open flowing trail. Cut out just after Mundy 500 to get back to the Quarry.

 

Cheesy Morts – Grade 3 

Pedal in hard and keep pumping those rollers, you’ll bee grinning like a cheesy old Cheshire cat by the end.

 

Creamed Rice – Grade 3

Just like it says on the tin: smooth, tasty and a trailbuilders favourite.

 

Devil’s Armor – Grade 4

A technical loop above Irvine’s Hut with a short sharp climb and a sweet descent from the summit. Lap record: 7min 

 

Devolution – Grade 4

Arguably some of the most visually impressive trail on the hill, this trail is steep, exposed and surprisingly flowy.  

 

DIRTY DEEDS – GRADE 5

The original ‘Dark Side’ trail ‘Deeds’ drops straight into steep, rubbly, forested gullies before and traversing across open boulder faces with incredible views over the valley.

 

D.M.T. – GRADE 4

Dodzy Memorial Trail. A true masterpiece, which words cannot justify. Must ride.

 

FLORENCE – GRADE 3

Wide, fast superbench with lots of jumps and no switchbacks.

 

FREE RANGE – GRADE 3

Named after the trailbuilders occasional urge to wander off and do something completely different, Free Range traverses through a range of vegetation zones and trail surfaces… at speed.

Give it a Nudge – Grade 4

This short but insanely technical climb will take you back to the top of Weiner Rd after riding the cut lines. A real challenge.

 

Goonslapper – Grade 4

Minimalist benching with plenty of natural roots and off camber.

 

Gotten Rotten – Grade 4

A veritable ‘goatorway’ for animal movements up and down the hill you don’t need hooves and horns to ride this trail but it helps.

 

Happy Ending – Grade 3

An adventurous pedally trail along the ridgeline with a pinchy climb at the end.

 

Huhu – Grade 3

Mellow but technical in Manuka and Pine, with some wriggling trail snacks in the rotten wood at the bottom.

 

Instant Kiwi – Grade 4

Scratch it and win! Steep cornflakey beech forest tech at its very best!

 

Jumanji – Grade 4

Roots, berms, jumps and big old supplejack vines if you’re in the mood for a Tarzan swing.

 

Kidnapper – Grade 3

Just about everybody’s got a trail dog these days but a baby goat used to be on the crew when this trail was under construction – no kidding!

 

Kurtology – Grade 3

Starts loose and chunky in lush native before finding smooth jumpy lines in the big radiata.

 

MPD – GRADE 3

Multiple Personality Disorder. Dark and drifty downhill trail in close pines one minute, then pedally beech forest the next.

 

MUNDY 500 – GRADE 4

Drop, rockgarden, skinny, berms, bridge, seesaw, rollover, chute, roots, booter, off-­‐camber – this trail reads like a catalogue of available track features.

 

NATURAL SELECTION – GRADE 4

A challenging line that combines barely raked in beech forest floor with flowy berms and jumps near the bottom.

 

NIGH NIGH’S – GRADE 5

Steep corners with some committing sections this is the easiest of the blacks and has some great terrain features to tackle.

 

NO FLY ZONE – GRADE 3

A true rollercoaster, you need blind faith and no brakes to make the many step-­‐ups, hips and doubles on this track.

 

NO PRESSURE – GRADE 2

Wide, flowy and smooth. This is the most ridden trail in the park for good reason. Laid back and loads of fun.

 

PEAKING OUT – GRADE 3

Technical climbing with a few sneaky bits but every bit worth it for the summit at 1100m and the natural trails back down.

 

PG RATED – GRADE 2

Don’t want to queue for the shuttle? 35 switchbacks over 3km take you gently up from Weiner Rd to Gibbs Hut. A sub 30 minute climb that’s 1x10 friendly.

Pro Cut Line – Grade 3

Cut lines are the inner workings of the park: direct access to the heads of emerging trails. Natural and slidey.

 

Quattro – Grade 3

In the beginning, riders had to take the steep road down the last 200m of the hill. All 4 crews came together to right this tragic waste of gravity and the result is Quattro. The keystone of the trail network this is a trail you cannot tire of – stomach churning views and playful hits leave you buzzing every time.

 

Rainbow Surfer – Grade 3

The Big Mal to Kidnapper’s Fish, this trail crests and troughs its way down the open slope below Quattro.

 

Red Line – Grade 4

Another great Dark Side adventure. Rubbly, beech slopes to smooth ferny corners as you get down towards the river.

 

Road to Nowhere – Grade 3

A long fast sidle along the northern boundary takes you back from the Weiner Rd cut lines.

NB: downhill only during the DME Event!

 

Screaming Turtle – Grade 4

The Weka’s evil twin. Natural corners with catchy berms and toothy rockgardens.

 

Sewer Sidle – Grade 3

Trailbuilder toilet etiquette is to do your business away from the trail and never between the marking tape. But when you’ve gotta.

Slippery Weka – Grade 4

This is high-­‐speed root infested flow riding at its best, just add water and try and keep your feet on!

 

Snakes and Ladders – Grade 4

Sweet wall-ride at the start then roots and bridges all the way down.

 

Steel Pancake – Grade 3

The clay below Irvine’s hut has seen many versions of the jump track over the years but this is A-line Gorge-style. Digger built hero jumps and mega berms.

 

Stephen – Grade 4

Despite having the only woman on the hill, trail crew 4 always had more than its fair share of homoerotic camaraderie. Go down on Stephen to get across to Red Line and Devolution trails.

 

Third Time Lucky – Grade 4

It took three tries to get this trail right but the balance of natural straights and scooped clay corners is just the ticket.

 

Tubuck Munch – Grade 2

Keiran Hambrook would eat anything for a couple of dollars: wood, dirt even a 2 dollar coin. Gentle gradient with superb flow.

 

Waterfall Crawl – Grade 3

Up for an adventure? This cruisy but colourful climb rewards with a characterful bivvy hut and outstanding waterfall. Return via No Fly Zone. NB Please do not ride down Waterfall Crawl as it is the climbing access.